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F-16A Block 5   F-16A Block 15   F-16A MLU    

The General Dynamics F-16A MLU is a Danish tactical air superiority fighter available in the upcoming Red Dragon DLC #3.

History[]

The General Dynamics F-16A MLU "Fighting Falcon" is a single-engine, single-seat Air Superiority Fighter. Denmark first received the F-16A in the late 1970's, and by the early 1990's, the aircraft received a Mid Life Update (MLU) to bring the older F-16's cockpits and avionics up to the same standards as new build F-16C Block 52s, and generally improve performance and maintainability. The updated F-16's, called F-16AMs or F-16A Block 15 MLUs, were also given compatibility with long-range radar guided missiles (AMRAAM). The project started in 1991 and was completed by 1997 with all 61 F-16A converted.

Overview[]

The F-16A MLU is a Multi Role Fighter available to Danish and Scandinavian decks. Although fairly expensive, the F-16A MLU has exceptional capabilities for its cost. With very good ECM (40%), a tight turning circle, four long-range Fire-and-Forget AIM-120A AMRAAM, and four AGM-65D Maverick missiles, the F-16A MLU gives Denmark a fighter that can both face off against top of the line REDFOR fighters, as well as perform exceptional precision strikes against heavily armored tanks and high-value ground targets. The Fire-and-Forget capability of the AMRAAM allows the MLU to fire and break away, minimizing the threat of return-fire, and the powerful ECM carried helps to mitigate the threat even further. The chief drawback of the F-16A MLU is its cost, although at 160 points per aircraft, the MLU is not as expensive as top-of-the-line Warsaw Pact fighters, like the Su-27 and MiG-29 series, or the American F-15C Eagle.

Weapons[]

Red Dragon[]

Weapons WRD Icon M61A1 Vulcan WRD Icon AGM-65D Maverick WRD Icon AIM-120A
Type Vulcan Cannon AGM AAM
Name M61A1 Vulcan AGM-65D Maverick AIM-120A AMRAAM
Caliber 20mm Infrared HEAT, F&F Radar AoE, F&F
Ammo x 564 x 4 x 4
Range Ground = 2100 m
Helicopters = 1575 m
This was first introduced in Wargame: AirLand Battle Airplanes = 2800 m
Ground = 3325 m
Helicopters = N/A m
This was first introduced in Wargame: AirLand Battle Airplanes = N/A m
Ground = N/A m
Helicopters = N/A m
This was first introduced in Wargame: AirLand Battle Airplanes = 7700 m
Accuracy 40% 50% 60%
Stabilizer 40% 50% 60%
AP Power N/A 26 N/A
HE Power 1 N/A 5
Suppression 92 150 200
Rate of fire 4028 r/min 2 s r/min 2 s r/min

Gallery[]


See also[]

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