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MiG-29S   MiG-29M   MiG-29K    

The MiG-29K is a Multirole Combat Aircraft available to REDFOR decks. It first appeared in Wargame: Red Dragon.

History[]

The Mikoyan-Gurevich MiG-29K (NATO reporting name FULCRUM-D) is an all-weather, twin-engine, two-tail, single-seat carrier based multi-role fighter. Mikoyan began development of the MiG-29K in the late 1980's, basing the design upon the MiG-29M, in response to the need for a Soviet lightweight, supersonic carrier-based fighter. In the end, the Soviet, then Russian Navy (following the Union's collapse) decided to pursue the Su-27K instead of the MiG-29K. Mikoyan did not cease development efforts, however. The type was revived when India put out a requirement for a carrier based fighter after they purchased the retired Soviet Admiral Gorshikov aircraft carrier in 2004. The MiG-29K was finally introduced to Indian Naval arsenals in 2010.

Overview[]

Red Dragon[]

The MiG-29K is a naval multi-role combat aircraft available to PACT decks. It carries four Kh-31A Anti-Ship missiles, four R-73A Vympel air to air missiles, and an internal GSh-301 cannon. The most comparable NATO aircraft is the F/A-18E Super Hornet. Equipped with very good ECM (40%), and featuring an exceptionally tight turn radius, the MiG-29K provides PACT decks with an advanced anti-ship punch. The major drawbacks of the MiG-29K are its lack of a long-range air to air missile, and the relatively short range of the Kh-31A, which can put the MiG-29K within range of its target's anti-aircraft missile compliment. At 190 points per aircraft, the MiG-29K is also a choice target for enemy air superiority fighters.

Weapons[]

Red Dragon[]

Weapons WRD Icons GSh-301 WRD Icon Kh-31A WRD Icons R-73A Vympel
Type Autocannon ASM AAM
Name GSh-301 Kh-31A R-73A Vympel
Caliber 30mm Radar HEAT, F&F, SHIP Infrared AoE, F&F
Ammo x 150 x 4 x 4
Range Ground = 2100 m
Helicopters = 1575 m
This was first introduced in Wargame: AirLand Battle Airplanes = 2800 m
Ground = 4375 m
Helicopters = N/A m
This was first introduced in Wargame: AirLand Battle Airplanes = N/A m
Ground = N/A m
Helicopters = 2100 m
This was first introduced in Wargame: AirLand Battle Airplanes = 4200 m
Accuracy 40% 60% 60%
Stabilizer 40% 60% 60%
AP Power 0 60 0
HE Power 1 3 5
Suppression 60 N/A 200
Rate of fire 267 r/min 1 s r/min 2 s r/min

Gallery[]


See also[]

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