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Introduced in Wargame: European Escalation, the Riflemen is the main line infantry of the United States throughout the Wargame series.

History[]

In 1808, the United States Army created its first Rifle Regiment. During the War of 1812 three more Rifle Regiments were raised but disbanded after the war. The Rifle Regiment was disbanded in 1821. During the Civil War, Sharpshooter regiments were raised in the North with several companies being raised by individual states for their own regiments.

This unit represent the various infantry formations of the US Army ranging from the mechanized infantry mounted in Bradley IFVs or M113, Motorized Infantry of 9th Infantry and the various light formations mounted in trucks and helicopters. The light Infantry squad at the time was only armed with M16s with M60 in the weapon squad of the Infantry platoon. The Automatic riflemen used a M16 equipped with a bipod. The only squad that had organic M60 were the mechanized infantry mounted in M113. M2 Bradley entered service in 1981. Each division has a assault company of transport helicopters in their aviation brigade.

Although the Year of the unit is marked as 1975, it still uses the base version of M72 from 1963 (replaced with A1 and A2 from 1971), and M60 can also be traced back to 1957. The strangest one is M16 (M16A1 in ALB): Its weapon icon is closer to M16A2, which design was finalized in 1982.

Overview[]

European Escalation[]

Riflemen maintain a cheap cost, high rate of fire, and high availability for their cost, their transports are mediocre. Their high rate of fire helps them a lot in anti-infantry and anti-heli roles, but they are slightly lacking in AT capability compared to the Pact's basic infantry forces.

Available transports[]

European Escalation[]

AirLand Battle & Red Dragon[]

Weapons[]

European Escalation[]

Weapons
Type Assault Rifle LAW Grenade
Name M16 M72 M67
Caliber 5.56mm 66mm HEAT Frag
Ammo x 2040 rounds x 6 rockets x 8 rounds
Range Ground = 700 m
Helicopters = N/A m
This was first introduced in Wargame: AirLand Battle Airplanes = N/A m
Ground = 700 m
Helicopters = N/A m
This was first introduced in Wargame: AirLand Battle Airplanes = N/A m
Ground = 263 m
Helicopters = N/A m
This was first introduced in Wargame: AirLand Battle Airplanes = N/A m
Accuracy 6 5 8
AP Power 0 10 0
HE Power 1 0 1
Rate of fire 728 r/min 7 r/min 5 r/min

AirLand Battle[]

Weapons
Type Assault Rifle LAW LMG
Name M16A1 M72 M60
Caliber 5.56mm 66mm HEAT
[HEAT] [STAT]
7.62mm [STAT]
Ammo x 1600 x 6 x 1000
Range Ground = 525 m
Helicopters = 525 m
This was first introduced in Wargame: AirLand Battle Airplanes = N/A m
Ground = 525 m
Helicopters = N/A m
This was first introduced in Wargame: AirLand Battle Airplanes = N/A m
Ground = 1050 m
Helicopters = 525 m
This was first introduced in Wargame: AirLand Battle Airplanes = N/A m
Accuracy 6 6 6
AP Power N/A 13 N/A
HE Power 1 N/A 0.5
Suppression 40 304 55
Rate of fire 141 r/min 20 r/min 461 r/min

Red Dragon[]

Weapons
Type Assault Rifle LAW LMG
Name M16 M72 LAW M60
Caliber 5.56mm 66mm HEAT
[HEAT] [STAT]
7.62mm [STAT]
Ammo x 800 x 6 x 2000
Range Ground = 525 m
Helicopters = 525 m
This was first introduced in Wargame: AirLand Battle Airplanes = N/A m
Ground = 525 m
Helicopters = N/A m
This was first introduced in Wargame: AirLand Battle Airplanes = N/A m
Ground = 875 m
Helicopters = 525 m
This was first introduced in Wargame: AirLand Battle Airplanes = N/A m
Accuracy 30% 30% 20%
Stabilizer 15% N/A N/A
AP Power N/A 13 N/A
HE Power 1 N/A .5
Suppression 40 264 55
Rate of fire 160 r/min 20 r/min 428 r/min

Gallery[]

See also[]